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Friday, January 30, 2009

Toribash.

Funny how I take most of my game kicks on independant games lately...
Cursor 10, Grid, Audiosurf... (which is not to say that I don't loooooove my Wii anymore...)

But there are a lot of people that are now (again should I say...) able to develop their ideas on their own and that's where you get the most creative concepts, instead of the millionth first person shooter that just looks a bit better than the last one.

Anyway, this one is a biggie: http://www.toribash.com/

This is (and I mean it) the fighting game I have been waiting for all my gaming life. And I'm a fighting game geek.
A turn based fight where you actually control each part of your fighter's body to make him move. So to punch, you will flex the elbow, contract & extend the relevant pecs, rotate the torso, etc...
That and the fact that you can see your opponent doing the same thing so you have to adapt your move to his! All this 10 frames at a time!
This is the biggest geekgasm I had in a while...

The learning curve is quite huge, but just seeing what's possible when you know what you're doing is motivating enough.
And it's just too funny to see the replay of you're fighter just landing like a turd when you didn't control your move... (^_^)

They're developping it for the WiiWare... I can't wait!!!

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