I love Steam, because it gives me the opportunity to discover some truly great games, that will never have a retail version.
World Of Goo was one of them, now Braid is.
What starts like a sort of tribute to Super Mario Bros quickly shows some groundbreaking concepts, taking it closer to a puzzle game that a platformer. I remember being stunned when I saw the "image scratching" transitions in Samurai Champloo. Here, you time scratch! You're the time DJ.
The puzzles are quite twisted but always rewarding, even when you're given the solution, because you still have to pull it out yourself. I'm actually quite happy that I only relied on external help for a few pieces of the puzzle.
And then there's the atmosphere. The impressionist backgrounds, the music. And the story. How things can change depending if you look at them backwards or forward. Where's forward anyway?
Again (like World Of Goo) it's a game that adds up to more than the sum of its part.
It becomes an experience.
Also it will stay unique. I'll cherish that memory.
This blog was born from a very simple question: "How much do I want to annoy people by sending emails about general stuff they might not be bothered with?". The answer being "Not much" I thought it would be better to just put all these things “somewhere” and tell people where to look if they want to. So here is “somewhere”: a dump of things I like, things that I find interesting, funny, shocking. Pretty much anything. Comments are welcome, whether in English or en Francais!
Other things of potential interest...
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